Episode 14

"Hotblooded!! Shūzō Theatre" is the fourteenth episode of the Yu-Gi-Oh! ARC-V anime.

Synopsis
Yūya, shocked by the fact Reiji could Pendulum Summon too, has yet to come to terms with the fact that Pendulum Summoning isn’t something only he can do. Shūzō, the principal of the You Show Duel School, sees Yūya in such a funk, and decides to convey a message to his pupil by Dueling with him. In the Duel Theater, that’s too hotblooded to ignore, Yūya slowly but surely realizes Shūzō’s feelings and the point his principal is trying to make!

Yūya Sakaki vs. Shūzō Hīragi
At the start of the Duel, the Field Magic Card "Magical Broadway" is activated, as per the rules of an Action Duel. It will allow the players to use Action Cards, but they may only have one in their hand at a time.

Turn 1: Shūzō

Shūzō Normal Summons "Guts Master Fire" (CG Star 4/1700/1700). Once per turn, its effect lets him Special Summon a "Guts Master" monster from his hand. He Special Summons "Guts Master Heat" (CG Star 4/1600/1600) in Attack Position. Once per turn, its effect lets him Special Summon a "Guts Master" monster from his hand. He Special Summons "Guts Master Red" (CG Star 4/1500/1500) in Attack Position. Shūzō Sets 2 cards.

Turn 2: Yūya

Yūya draws and Shūzō immediately activates his face-down "Full Throttle Soul". As long as he controls a "Guts Master" monster, his opponent must play with their hand revealed. Yūya's hand contains "Entermate Friendonkey", "Entermate Plusturtle", "Entermate Spike Eagle", "Entermate Whip Viper", "Magician of Chronomancy" and "Magician of Astromancy". Yūya Normal Summons "Friendonkey" (CG Star 3/1600/600). Its effect activates, letting him Special Summon a Level 4 or lower "Entermate" monster from his hand or Graveyard. Yūya Special Summons "Whip Viper" in Attack Position. "Friendonkey" attacks "Red", with Shūzō activating the effect of "Fire" to prevent the destruction of "Red" by battle (Shūzō: 4000 → 3900 LP). After damage calculation, the effect of "Heat" activates, destroying a monster that attacked another "Guts Master" monster this turn. "Friendonkey" is destroyed. Shūzō finds an Action Card. "Whip Viper" attacks "Red", but Shūzō activates the Action Card "Illusion Dance", switching all monsters on the field to Defense Position, though they will be returned to their original positions during the End Phase.

Turn 3: Shūzō

Shūzō draws. As he controls a "Guts Master" monster, Shūzō activates "Exchanging Diary of Youth", letting him draw two cards, but they will be added to his opponent's hand, while he may then add two cards from his opponent's hand to his own. None of the involved monsters can be Normal or Special Summoned this turn and this turn's Battle Phase will be skipped. All involved cards will be returned to their owner's hands during the End Phase. He draws another copy of "Fire" and another copy of "Heat". They are added to Yūya's hand and Shūzō chooses "Magician of Chronomancy" and "Magician of Astromancy" from Yūya's. As Yūya has "Guts Master" monsters that are owned by Shūzō on the field or in his hand, Shūzō activates "Youth Call!", returning them to his hand, though they may not be Normal Summoned this turn. He adds "Fire" and "Heat" back to his hand. Shūzō places "Magician of Chronomancy" (Left Pendulum Scale 8) and "Magician of Astromancy" (Right Pendulum Scale 1) in his Pendulum Zones. Shūzō Pendulum Summons "Fire" (CG Star 4/1700/1700) and "Heat" (CG Star 4/1600/1600), both from his hand in Attack Position. During the End Phase, "Magician of Chronomancy" and "Magician of Astromancy" return to Yūya's hand, while the Pendulum Summoned "Fire" and "Heat" return to Shūzō's hand.

Turn 2: Yūya

Yūya draws. Yūya finds and activates the Action Card, "Illusion Dance", switching all monsters on the field to Defense Position, though they will be returned to their original positions during the End Phase. Yūya finds an Action Card. He places "Magician of Chronomancy" (Left Pendulum Scale 8) and "Magician of Astromancy" (Right Pendulum Scale 1) in his Pendulum Zones. He Pendulum Summons "Odd-Eyes Pendulum Dragon" (CG Star 7/2500/2000), "Entermate Spike Eagle" (CG Star 2/900/900) and "Entermate Plusturtle" (CG Star 4/100/1800), all from his hand in Attack Position. Yūya activates the effect of "Spike Eagle", letting him target a monster he controls to allow it to inflict Piercing battle damage this turn. He targets "Odd-Eyes". Yūya then activates the effect of "Plusturtle", letting him increase the Level of every monster on the field by 1 until the End Phase ("Odd-Eyes": CG Star 7 → 8, "Spike Eagle": CG Star 2 → 3, "Plusturtle"/"Whip Viper"/"Fire"/"Heat"/"Red": CG Star 4 → 5). Yūya activates the Action Card, "Illusion Fire", letting him target a monster he controls. Other monsters he controls may not attack, but the targeted monster may attack a number of times this turn equal to the total number of other monsters he controls. He targets "Odd-Eyes", letting it attack three times this turn. "Odd-Eyes" attacks and destroys "Fire", with the effect of "Odd-Eyes" doubling the battle damage as it is battling a Level 5 or higher monster (Shūzō: 3900 → 2300 LP). "Odd-Eyes" attacks and destroys "Heat", with the effect of "Odd-Eyes" doubling the battle damage as it is battling a Level 5 or higher monster (Shūzō: 2300 → 500 LP). "Odd-Eyes" attacks and destroys "Red", with the effect of "Odd-Eyes" doubling the battle damage as it is battling a Level 5 or higher monster (Shūzō: 500 → 0 LP).