Main Phase 2

After the Battle Phase, the Turn Player enters Main Phase 2 (メインフェイズ２ Meinfeizu Ni). In this Phase, any action that could normally be performed in Main Phase 1 can occur, as long as the requirements are met (i.e. no more than 1 Normal Summon or Set).

In Main Phase 2, the Turn Player may:


 * Normal Summon, Advance Summon, or Set a monster if you have not already done so in Main Phase 1.
 * Special Summon a monster(s).
 * Manually change the Battle Position of a monster, provided that monster did not declare an attack during the Battle Phase, and provided that it was not Set, Normal Summoned, Reverse Summoned, or Special Summoned this turn.
 * Perform a Reverse Summon on a Monster Card, provided it was not Set or Summoned in Main Phase 1.
 * Activate or Set Magic and/or Trap Cards of any speed. Quick-Play Magic Cards and Trap Cards cannot be activated in the turn they are Set.