Episode 32

"White-Hot Battle! Entertainment Duel Show!!" ( エンタメデュエルショー！！ Nessen! Entame Dyueru Shō!!), known as "The Pendulum Swings Both Ways: Part 2" in the Dub version, is the thirty-second episode of the Yu-Gi-Oh! ARC-V anime.

The Duel between Yūya and Shingo, who is thirsty for revenge, continues. Yūya is facing a tough battle with his Pendulum Summons sealed away. Even though he attempts to drive Shingo to a corner with his new methods, on the other hand an all-out attack against him begins...!?

Summary
Yūya runs up the hill around the "Ruined Castle of the Sunset", as Nico Smiley calls the events truly earth-shaking. While rumor had it that only Yūya could Pendulum Summon, Shingo has successfully executed the Summon. And with no cards in his hand and his own cards returned to his Deck by the "Yosen Lost Tornado" combo, just what will Yūya do? One of the boys in the crowd admits that he only came to see a Pendulum Summon, but this is turning out to be amazing. His friend replies that he never thought that the both of them would be Pendulum Summoning. Yuzu, Gongenzaka and the kids shout encouragement at Yūya, while Shun watches from the sidelines. Shingo, meanwhile, commends Yūya for not giving up and looking for hope in Action Cards, but all that remains for him is despair. He draws as Yūya bounds across boards supported by ropes. Shingo Summons "Yosenju Kamaitachi" from his hand, and then with its successful Summon he Summons "Yosenju Kamanitachi" from his hand. Then, with the effect of "Kamanitachi", he Summons "Yosenju Kamamitachi". This activates the effect of "Yokai Shrine of Trials", which gains a "Yosen Counter" for every "Yosenju" monster that is Normal or Special Summoned. He comments that while Yūya has been running around looking for Action Cards, Shingo has everything Set up. Yūya runs into a section of the ruined castle itself, looping around a hole in the floor as he looks for Action Cards. Shingo smirks, thinking that he knows what Yūya is up to; Yūya is trying to bluff him with his two Set cards, but that isn't happening. He can't return face-down cards with the effect of "Kamaitachi", but instead activates the Pendulum Effect of "Yosenju Urenshinchu", which increases its Pendulum Scale from 5 to 11 when there is another "Yosenju" card in his other Pendulum Zone. With this, Shingo is able to Summon multiple monsters from Levels 4 to 10, and as the crowd cheer and Yūya runs up the castle stairs, Shingo declares a Pendulum Summon. The portal opens and disgorges the tornado as Shingo chants "O wind-clad chief of phantoms! Gouge these lands with your raging cloak! Come forth, Mayosenju Daibakaze!" This lights another "Yosen Counter" on "Yokai Shrine of Trials". Yuzu wonders what Yūya is going to do, but then Shingo reveals that the effect of "Daibakaze" works even on Set cards. Shūzō realizes in horror that Shingo is going to wipe Yūya's field as Shingo activates the effect of "Daibakaze", returning two cards on Yūya's field to his hand, then using the effect of "Dizzying Winds of Yosen Village" to send them to the Deck instead. Shingo comments that it's too bad that Yūya's precious backrow was wasted, and declares that it's "the end".

Yūya replies that that's fine, somersaulting out of a hole to land on the castle's roof. He holds up a Trap Card, "Nameless", which when it's removed from the field changes the names of all of his opponent's cards to "Nameless". Shingo gasps in shock as light strikes his cards, changing their names. Shingo gasps furiously that Yūya was trying to do this from the start, and Yūya replies that "Yosenju" monsters aren't affected by "Dizzying Wind," but now... Yuzu and Tatsuya realize that, as Sora confirms, since they aren't treated as "Yosenju" monsters any more, they'll return to the Deck instead of the hand during the End Phase. Shingo almost loses his temper, but he manages to calm himself down and admits that Yūya isn't half bad. Yūya replies that it was only because he was able to use Shingo's card effects against him. Shingo laughs, asking if Yūya really thinks that he'll survive until the end of the turn? Shingo will end this Duel before then. He leaps into the air, and "Daibakaze" blasts a tornado from its horn that provides a platform for Shingo to land, and then jump again to land on "Daibakaze's" shoulder. He declares his Battle Phase, attacking directly with "Daibakaze" and ordering his other "Yosenju" monsters to follow him. Nico narrates the attack, likening it to a daredevil laying waste to a castle as "Daibakaze" and the "Kama" brothers devastate the gate of the stronghold before leaping into the air. Yūya dons his goggles and backflips into the hole that he leapt out of, refusing to let the Duel end here. Shingo yells that it's the end and "Daibakaze" attacks, sending a tornado towards the building and ripping into the foundations. Yuzu and Gongenzaka cry Yūya's name, and then the building collapses. Yuzu screams "No!" in absolute horror, and both the kids and Yōko look dejected, while the LDS students watch impassively. Shingo laughs, telling Yūya that he's lost.

Then someone snaps their fingers. Yuzu looks up as Nico asks who that is they see over there. Shūzō and Gongenzaka cheer as Nico declares that it's Yūya, who stands unharmed in a spotlight. Yuzu gasps his name in joy and the kids cheer. Shingo protests that he should have landed his direct attack. Yūya smiles, and asks if Shingo thought that Yūya would be running around without a plan. Yaiba muses that Yūya got an Action Card at the last second, which impresses Masumi. Hokuto comments that Yūya baited the attack of "Daibakaze" while knowing where the Action Card was, as a flashback shows Yūya snagging the card on his way down. The Action Card was "Great Escape", which ended the Battle Phase. A girl in the crowd gasps that Yūya is like an escape artist, and another spectator congratulates him. Yūya bows to the crowd, and Shingo gets stroppy, protesting that Yūya isn't the one who's supposed to excite the crowd. Yūya snaps back that this is his Dueling style, and Shingo retorts that he'll be the one getting the cheers in the end. He activates the effect of "Shrine of Trials", removing three "Yosen Counters" to add a "Yosenju" from his Deck to his hand. He adds another "Kamamitachi" to his hand and then ends his turn. Yūya asks if, now that Shingo's turn has ended, he can ask Shingo's monsters to leave the stage. "Daibakaze" dissipates in a whirlwind that lowers Shingo to the ground, and then the "Kama" brothers retreat as well. Shingo explains that "Yosen Whirlwind" is destroyed during the End Phase since a "Yosenju" monster did no return to his hand. In addition, the Pendulum Scale of "Urenshinchu" returns to normal. Nico reminds the crowd that "Dizzying Winds" will return the monsters to the Deck instead of to the hand as Shingo slides the cards into his Duel Disk. Yūya comments that it looks like both of their fields have gotten pretty lonely. Shingo grins, reassuring Yūya that he'll be making it lively again as soon as his next turn comes around, during the main event in which Yūya will taste defeat. Yūya replies that he doesn't plan on losing either as he put his goggles on his forehead.

Yūya declares his turn, and he cheers his draw. Since neither of them controls any monsters, he Special Summons "Entermate Drumming Kong" from his hand and reduces its Level by 1. Declaring battle, he leaps onto "Drumming Kong's" back and attacks directly. Muttering that Yūya is going to attack and refusing to back down, Shingo looks at his hand, containing the "Kamamitachi" and "Yosenju Oyamabiko" that he added to it earlier, along with another "Oyamabiko". He discards one of the "Oyamabiko" to Special Summon the other, and the giant pillar towers over the stronghold. Shingo reminds Yūya both that he lights one "Yosen Counter" and that the ATK of "Oyamabiko" is the same as that of the original ATK of the monster that it battles as the ATK of "Oyamabiko" becomes 1600. Yūya activates the effect of "Drumming Kong" in response, increasing the ATK of a monster by 600 during the Battle Phase. The ATK of "Drumming Kong" rises to 2200 and it pounds its chest to send out shockwaves that destroy "Oyamabiko". As "Drumming Kong" slides down the hill and comes to a halt, Yūya hops off "Drumming Kong", the ATK of which returns to normal after the Battle Phase. Nico narrates the events, and one of the boys in the crowd cheers that Yūya is making a comeback. His friend wonders if Yūya will show them a Pendulum Summon, but Yūya ends his turn there, to the crowd's disappointment, though as one girl points out, Yūya's hand is empty.

Shingo reassures the crowd that he'll show them an alluring Pendulum Summon. He declares his turn and draws, then he uses the effect of "Shrine of Trials" to add "Daibakaze" from his Deck to his hand, as Nico covers. The crowd get excited and begin cheering for a Pendulum Summon. Basking in the cheers, Shingo encourages the crowd to cheer even more. He snaps his fingers, and explains that his Pendulum Scale is currently set to 3 and 5, so he's allowed to Summon Level 4 monsters. Hokuto is surprised to see that Shingo isn't raising the Scale of "Urenshinchu", and Masumi wonders if Shingo isn't going to Summon "Daibakaze". Shingo chants, "Pendulum Summon! Come forth, wind slicing blades!" as he brings out "Yosenju Kamaitachi" and "Yosenju Kamamitachi". He explains that it's a single Summon, so "Shrine of Trials" only gains one Yosen Counter". Yūya turns and runs for an Action Card even as Shingo comments that he'll have that eyesore of a "Entermate" disappear and activates the effect of "Kamaitachi"; allowing him to return a face-up card that Yūya controls to his hand while he controls another "Yosenju" monster. "Kamaitachi" sends out a slice of razor wind as Shingo explains the effect, but Yūya snatches the Action Card and activates it just in time, "Invisibility", which rends one of his monsters immune to his opponent's card effects this turn. Shining gold and fading, "Drumming Kong" dodges the razor wind, which destroys the structure behind Yūya. Shingo throws another tantrum, yelling at Yūya not to disappear like that, and Ayu and Futoshi point out that Shingo was the one who said "disappear" in the first place. Nico explains that Yūya was able to survive, but he cut off his escape route.

Shingo snaps that he still has other options, and he Releases both "Kamaitachi" and "Kamamitachi" to Advance Summon "Daibakaze". "Daibakaze" manifests on the field as Nico announces its arrival. Shingo lights one "Yosen Counter". Both Masumi and Yaiba are surprised to see Shingo Advance Summon "Daibakaze" instead of Pendulum Summoning it. Shingo asks why Yūya is smiling; doesn't he realize that he's about to lose? Yūya replies that he does, but the audience is excited. It's not just him, their unpredictable show is getting the crowd hyped. Yūya has found a new possibility, and that's why he can't help but enjoy this. Shingo agrees that he can't help but enjoy this either; because he'll get to crush Yūya in front of a huge crowd like this. Yūya looks at Shingo in pleased surprise, but tells him that the show still has more to come. Shingo replies that right now is the climax and declares battle, attacking with "Daibakaze". Yūya activates the effect of "Drumming Kong" again, allowing a monster to gain 600 ATK during the Battle Phase. "Drumming Kong" rises to 2200 ATK as "Daibakaze" blasts a tornado at it, destroying it and reducing Yūya to 1400 LP. Yūya sends the destroyed "Drumming Kong" to his Extra Deck. Nico narrates the twist and the crowd cheer for the fight. Yuzu observes that she feels like Yūya has evolved again in this Duel. Gongenzaka agrees that Shingo is doing pretty well too. Shingo ends his turn, and explains that the Advance Summoned "Daibakaze" will remain on the field. Hokuto explains that "Daibakaze" will return to the hand if it is Special Summoned, so to avoid that, Shingo Advance Summoned it. Masumi comments that it looks like Shingo is making the right strategic decisions, and Yaiba comments that on top of that, Shingo is having quite a bit of fun. The three of them pause, and comment, "Even though it's Shingo..." while frowning. Meanwhile, the crowd wonder whether Yūya will show them a Pendulum Summon this turn. They begin cheering "Pendulum" over and over again, and Shingo tells Yūya that the entire stadium is cheering on their Duel. He reminds Yūya that it's his turn, and he'd better answer to them. Yūya says Shingo's name in pleased surprise again.

A spotlight snaps on, and Yūya calls, "LADIES AND GENTLEMEN!" Yuzu gasps Yūya's name in surprise, and Yūya explains that as they can see, his field is completely absent of Set cards, let alone monsters. This next draw will be betting the entire stage on a "Destiny Draw". If Yūya manages to draw something, he wants the audience to cheer. The kids nod, and Yūya draws in an arc, turning the card to reveal it to be "Magician's Card". He declares that right now, he'll show them the most amazing magic show that they'll see in this world, and activates the Magic Card "Magician's Card", which can only be activated while he has no cards on his field and only "Magician's Card" in his hand. He can draw as many cards as his opponent controls, and then reveal them, but all cards he controls will be banished during the End Phase. Since Shingo controls five cards, Yūya draws five cards, and he reveals them to be "Entermate Amenboat", "Entermate Trump Witch", "Timegazer Magician", "Entermate Turn Toad" and "Odd-Eyes Pendulum Dragon". Yuzu exclaims that Yūya drew "Odd-Eyes", and the kids cheer for Yūya. Yūya Sets the Pendulum Scale with the Scale 4 "Entermate Trump Witch" and the Scale 8 "Timegazer Magician". As the Pendulum Monsters materialize in their Pendulum Zones, Nico declares that Yūya's original Pendulum Summon is coming, and Yūya explains that now he can Summon multiple monsters from Levels 5 to 7. He chants, "Swing, pendulum of the soul! Draw an arc of light across the aether! Pendulum Summon! Come, my monsters!" First he Pendulum Summons "Entermate Drumming Kong", as well as "with your heroic and dichromatic eyes, Odd-Eyes Pendulum Dragon!" Nico declares that both players' ace monsters are out and facing off. Shingo declares that it's time to end this, and Yūya agrees, declaring his Battle Phase and attacking with "Odd-Eyes Pendulum Dragon". As "Odd-Eyes" tramples its way down the path, Shingo laughs that Yūya doesn't have enough ATK, and Yūya responds by activating the effect of "Drumming Kong", increasing the ATK of "Odd-Eyes" by 600 during the Battle Phase. "Odd-Eyes" rises to 3100 ATK and deals a physical blow to "Daibakaze" and Yūya declares the effect of "Odd-Eyes" to double battle damage with a Level 5 or higher monster. Shingo responds with the Pendulum Effect of "Yosenju Sarenshinchu", which he can destroy in place of another "Yosenju" monster. "Sarenshinchu" explodes into dust as the backlash washes over Shingo and reduces him to 1200 LP. The crowd cheer, not even caring which of the pair wins now and encouraging them both. Shingo comments that this is fun, isn't it? Yūya agrees, but claims that the fun has only just begun.

He activates the Pendulum Effect of "Entermate Trump Witch". Once per turn, he can perform a Fusion Summon during the Main Phase or the Battle Phase using materials on his field. Shingo gasps in shock and in the stands, Ōtomo and Yamabe are shocked at the move, and Kakimoto asks if that's even possible. "Trump Witch" blasts suits symbols from her staff at the two monsters on the field, and Yūya chants, "Chest pounding sage of the forest! Become one with the dragon of mystery and form a new power! Fusion Summon! Come forth, ferocious dragon with luminous feral eyes! Beast-Eyes Pendulum Dragon!" A readout out with the words "Pendulum Fusion" appears in the Leo Corporation control room, and Nakajima expresses shock that the use of a Pendulum Monster in a Fusion Summon. Reiji is pleasantly surprised to see that Yūya has evolved this far already. Nico declares that it's a clash of high-Level monsters, both with 3000 ATK. Perched atop the head of "Beast-Eyes", Yūya orders it to attack "Mayosenju Daibakaze", and "Beast-Eyes" rampages towards the Beast. Shingo rushes forwards, and Yūya leaps off "Beast-Eyes", both of them leaping for Action Cards hidden under roof tiles that have slid aside. "Beast-Eyes" launches a burst of flames and "Daibakaze" blasts a tornado from its horn. Each Duelist grabs a card as the attacks hit home and both monsters vanish behind clouds of smoke. As Yūya's friends watch, holding their breath, Shingo activates the Action Card, "Great Fire Cannon", which will inflict damage equal to half the ATK of a monster destroyed in battle. The card produces a cylinder that blasts a fireball at Yūya, who has landed on a roof.

Suddenly, the flames are caught by a tarp held by toonish hands and catapulted into the air, exploding as fireworks in the sky. Shingo gasps in shock as the crowd express admiration, and Nico exclaims that Yūya has turned the damaging flame into a huge firework; this is truly entertainment. Yūya explains that due to the Action Card "Miracle" preventing the destruction of "Beast-Eyes", Shingo's card resolved without a target. Shingo curses Yūya as "Beast-Eyes" emerges from the smoke, and then Yūya activates the effect of "Beast-Eyes"; when it destroys a monster in battle, it can inflict damage equal to the ATK of its Beast-Type Fusion Material. The ATK of "Drumming Kong" is 1600, so this will end it. "Beast-Eyes" blasts an energy surge and Shingo and knocks him flat on his back, reducing his LP to zero. Nico declares that they have a winner; the winner for the second match is Yūya Sakaki. Shingo sits up with a grunt, and Yūya offers him his hand with a smile. Shingo slaps the hand aside and gets up himself, but is surprised when he hears the crowd cheering and clapping the both of them. Yūya laughs that the crowd are excited, and he waves to them while Shingo bows. Shingo graciously tells Yūya that he'll face him any time, and Yūya agrees. As Shingo waves to the crowd, Yūya sees his father's image in the sky, musing on the idea of a Duel that everyone can enjoy, and wondering if he's come closer to his father.

In the Leo Corporation observation room, Reiji looks at a screen displaying "Yosenju Sarenshinchu", "Mayosenju Daibakaze", and "Yosenju Urenshinchu", then he orders the retrieval of Shingo's Pendulum Cards for analysis and mass-production. Nakajima moves to comply, and Reiji looks at the screen with a determined expression.

Yūya Sakaki vs. Shingo Sawatari
Duel continues from the previous episode.

Turn 6: Shingo

Shingo Normal Summons "Yosenju Kamaitachi" (1600/500). As it was Normal Summoned, he activates its effect, which lets him Normal Summon another "Yosenju" monster, except "Kamaitachi". He Normal Summons "Yosenju Kamanitachi" (1800/200). As it was Normal Summoned, he activates its effect, which also lets him Normal Summon another "Yosenju" monster, except "Kamanitachi". He Normal Summons "Yosenju Kamamitachi" (1500/800). As three "Yosenju" monsters were Summoned, "Yokai Shrine of Trials" gains three Yosen Counters via its own effect (Yosen Counter 2 → 5). Shingo then activates the Pendulum Effect of "Yosenju Urenshinchu", since he has a "Yosenju" card in his other Pendulum Zone; he increases its Pendulum Scale to 11 ("Urenshinchu" Scale 5 → 11) until the End Phase, though he can only Special Summon "Yosenju" monsters this turn. Shingo Pendulum Summons "Mayosenju Daibakaze" (3000/300) from his hand in Attack Position (Yosen Counter 5 → 6). Shingo activates the effect of "Daibakaze", letting him return up to two cards on the field to their owner's hand. He targets Yūya's two Set cards and because he controls "Daibakaze", the effect of "Dizzying Winds of Yosen Village" returns the cards to Yūya's Deck instead. One of Yūya's Set cards was "Nameless", which activates when it leaves the field. It changes the card names of all cards Shingo controls to "Nameless" until the End Phase. "Daibakaze" attacks directly, but Yūya finds and activates the Action Card, "Great Escape", which ends the Battle Phase. Shingo activates the effect of "Yokai Shrine of Trials", removing three Yosen Counters (Yosen Counter 6 → 3) to add a "Yosenju" monster from his Deck to his hand. He adds a second copy of "Kama 3". During the End Phase, the effects of all four "Yosenju" monsters return themselves to the hand. However, since they have no names this turn, the effect of "Dizzying Winds of Yosen Village" returns them to the Deck instead. In addition, "Yosen Whirlwind" cannot activate and since a "Yosenju" monster was not returned to the hand this turn, the second effect of "Yosen Whirlwind" destroys it.

Turn 7: Yūya

As neither player controls a monster, Yūya Special Summons "Entermate Drumming Kong" (1600/900) from his hand in Attack Position via its own effect by reducing its Level by 1 (Level 5 → 4). "Drumming Kong" attacks directly, but Shingo activates the effect of the "Yosenju Oyamabiko" in his hand as a direct attack was declared. He may send another "Yosenju" monster in his hand to the Graveyard to Special Summon it. He sends a second copy of "Oyamabiko" to Special Summon the first (Yosen Counter 3 → 4). Its ATK and DEF become equal to to the ATK of the monster it is battling (1600/1600). As a monster he controls is battling, Yūya activates the effect of "Drumming Kong", increasing the ATK of his monster by 600 until the end of the Battle Phase ("Drumming Kong" 1600 → 2200). "Drumming Kong" attacks and destroys "Oyamabiko" (Shingo: 2000 → 1400).

Turn 8: Shingo

Shingo activates the effect of "Yokai Shrine of Trials", removing three Yosen Counters (Yosen Counter 4 → 1) to add "Mayosenju Daibakaze" from his Deck to his hand. Shingo Pendulum Summons "Kamamitachi" (1500/800) and "Kamaitachi" (1600/800) from his hand in Attack Position (Yosen Counter 1 → 2). Shingo activates the effect of "Kamaitachi", letting him return a card his opponent controls to the hand. He targets "Drumming Kong", but Yūya finds and activates the Action Card, "Transparent", preventing "Drumming Kong" from being targeted by his opponent's card effects this turn. Shingo Releases "Kamamitachi" and "Kamaitachi" to Advance Summon "Daibakaze" (3000/300) (Yosen Counter 2 → 3). "Daibakaze" attacks "Drumming Kong", but Yūya activates the effect of "Drumming Kong", increasing its ATK by 600 (1600 → 2200) until the End Phase. "Drumming Kong" is destroyed (Yūya: 2200 → 1400) and sent to the Extra Deck as it is a Pendulum Monster.

Turn 9: Yūya

Yūya draws and activates "Magician's Card". As it is the only card in his hand and he controls no other cards, he draws one card for each card his opponent controls. However, he must reveal them to his opponent and all cards he controls will be banished at the end of this turn. Yūya draws and reveals "Entermate Amenboat", "Entermate Trump Witch", "Timegazer Magician", "Entermate Turn Toad" and "Odd-Eyes Pendulum Dragon". Yūya places "Timegazer Magician" (Pendulum Scale: 8) in the left Pendulum Zone and "Trump Witch" (Pendulum Scale: 4) in the right one. Yūya Pendulum Summons "Drumming Kong" (1600/900) from his Extra Deck and "Odd-Eyes" (2500/2000) from his hand, both in Attack Position. "Odd-Eyes" attacks "Daibakaze", with Yūya activating the effect of "Drumming Kong", increasing the ATK of his battling monster by 600 until the End Phase ("Odd-Eyes" 2500 → 3100). Shingo activates the Pendulum Effect of "Yosenju Sarenshinchu" as a "Yosenju" monster he controls would be destroyed by battle. He can destroy "Sarenshinchu" instead, but the effect of "Odd-Eyes" still inflicts double the battle damage since "Daibakaze" is a Level 5 or higher monster (Shingo 1400: → 1200). Yūya activates the Pendulum Effect of "Trump Witch", letting him use monsters he controls as Fusion Material Monsters to Fusion Summon a Fusion Monster. He fuses "Odd-Eyes" with "Drumming Kong" to Fusion Summon "Beast-Eyes Pendulum Dragon" (3000/2000) in Attack Position. "Beast-Eyes" attacks "Daibakaze", which would destroy both monsters, with Yūya and Shingo both finding and activating Action Cards. Shingo activates the Action Card, "Great Fire Cannon" as a monster he controls destroyed an opponent's monster by battle. This lets him inflict damage to his opponent equal to half the ATK of the destroyed monster. Yūya activates the Action Card, "Miracle", preventing the destruction of a monster he controls by battle and halving the battle damage from battles involving it. Therefore, only "Daibakaze" is destroyed. As "Beast-Eyes" destroyed a monster by battle, its effect activates, inflicting damage to Shingo equal to the original ATK of the Beast-Type monster used as its Fusion Material, meaning 1600 (Shingo: 1200 → 0).

List of Featured Cards
The following cards appeared in this episode. Cards in italics debuted here.